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Introducing Elevate
The past few weeks, a few other SRT Solutions developers and I have been working on a new open source library called Elevate . We went public with the source on CodePlex this weekend, and although we’re...
The Code Behind Paint Wars: Merging Functional and OOP
This post is the fourth in a series of posts about the code behind PaintWars . In this series, I will be talking about how the design and implementation of the game differed in C# and F#. Along the way...
The Code Behind Paint Wars: Functional Design
This post is the third in a series of posts about the code behind PaintWars . In this series, I will be talking about how the design and implementation of the game differed in C# and F#. Along the way...
The Code Behind Paint Wars: Object Oriented Design
This post is the second in a series of posts about the code behind PaintWars . In this series, I will be talking about how the design and implementation of the game differed in C# and F#. Along the way...